Configuration
config.yml
Language
language: 'en'
Available options: en (English), fr (French). Custom language files can be placed in the languages/ folder.
Database
database:
type: 'sqlite' # 'sqlite' or 'mysql'/'mariadb'
host: 'localhost' # MySQL only
port: 3306 # MySQL only
database: 'premiumadvancements' # MySQL only
username: 'root' # MySQL only
password: '' # MySQL only
Webhook (Global Toggle)
webhook:
enabled: false # Master switch for all Discord webhooks
url: "" # Discord webhook URL
vanilla:
enabled: false # Send webhooks for vanilla Minecraft advancements
namespaces: # (v2.6+) Filter webhooks by namespace
enabled: true # When true, only allowed namespaces send webhooks
allowed: # List of namespace prefixes
- "minecraft:" # Default: only vanilla advancements
# - "default" # Uncomment to also include custom tab "default"
Vanilla Advancement Broadcast (v2.6+)
Control how vanilla Minecraft advancement completions are announced in chat.
vanilla-advancements:
enabled: true # Enable the default global broadcast message
message: "&e%player% &6has made the advancement &a%advancement%"
Per-advancement Overrides
Via /padv gui → click a vanilla tab → click an advancement, you can set a custom
broadcast message for that specific advancement. These overrides are stored in
vanilla-messages.yml and work independently of the global enabled toggle.
Progression Display
progression:
show-actionbar: true # Show progress in action bar
When false, all action bar messages are suppressed globally and the action bar toggle in the creation/edit GUI is disabled.
Vanilla Tab Order
vanilla-tab-order:
story: 1
nether: 2
end: 3
adventure: 4
husbandry: 5
Defines the display order of built-in Minecraft advancement tabs in the TabSelectorGUI. Edit these values to reorder vanilla tabs among your custom tabs. Custom tabs use the Tab Position field from the web editor or tabOrder in their YAML file. Changes survive plugin reload.
Web Editor
editor:
enabled: true # Enable/disable the web editor
api-url: "https://api.skyxnetwork.net"
editor-url: "https://skyxnetwork.net/editor"
debug: false # Enable verbose editor logs
Metrics
metrics:
enabled: true # bStats metrics (ID: 28395)
Timezone (v2.5+)
timezone: 'UTC' # IANA timezone ID (e.g., 'Europe/Paris', 'America/New_York')
Used by the LOGIN_STREAK trigger to determine when a new day starts. On first startup, the plugin auto-detects the JVM default timezone and writes it to config. If you need a different timezone, update this value manually.
Common timezones: Europe/Paris, America/New_York, Asia/Tokyo, UTC
Full list: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones
Webhook Configuration (webhook.yml)
Controls the Discord embed appearance when advancements are completed. Each advancement can enable webhooks individually via webhook-enabled: true.
Allowed Placeholders
PlaceholderAPI support (v2.5+): Any PlaceholderAPI placeholder (e.g., %luckperms_prefix%, %player_nickname%) is resolved in all webhook embed fields and vanilla broadcast messages.
Embed Structure
embed:
title: "&6&l%player% completed **%advancement%**!"
description: "> %description%"
color: "#FFAA00" # Hex color
timestamp: true # Append UTC timestamp
author:
enabled: true
name: "%player%"
icon_url: "" # Empty = auto via mc-heads.net
url: ""
thumbnail:
enabled: true
url: "" # Empty = auto player avatar
image:
enabled: false
url: ""
footer:
enabled: true
text: "PremiumAdvancements"
icon_url: ""
fields:
rewards:
enabled: true
name: "Rewards"
value: "auto" # "auto" builds reward list automatically
inline: false
empty_text: "*No rewards*"
Vanilla Messages (vanilla-messages.yml)
Store custom in-game broadcast messages for vanilla Minecraft advancements. When a player completes a vanilla advancement (e.g., "Diamonds!"), and a matching entry exists with enabled: true, the message is broadcast to the entire server. Custom messages can be configured either via the in-game GUI or by editing this file directly.
In-Game GUI: Open /padv gui, select a vanilla tab (e.g. "Minecraft"), and left-click any advancement. Type your custom broadcast message in chat. Supports all color formats: &#RRGGBB hex, <gradient>, <rainbow>, <color:#XXXXXX>, & codes, and PlaceholderAPI placeholders. Right-click a vanilla advancement to reset its message to default.
Allowed Placeholders
Format
"minecraft:story/mine_diamond":
enabled: true
message: "&b%player% found Diamonds!"
"minecraft:nether/obtain_blaze_rod":
enabled: true
message: "&6%player% obtained a Blaze Rod!"